Transforms
Guido provides a complete 2D transform system for translating, rotating, and scaling widgets.
Transform Types
- Translate - Move widgets by offset values
- Rotate - Spin widgets around a pivot point
- Scale - Resize widgets uniformly or non-uniformly
Quick Example
extern crate guido;
use guido::prelude::*;
fn main() {
// All three at once — they compose, in the order
// translate, then rotate, then scale.
container()
.translate((20.0, 10.0))
.rotate(45.0)
.scale(1.5);
// Or one on its own.
container().translate((20.0, 10.0)); // move 20px right, 10px down
container().rotate(45.0); // turn 45 degrees clockwise
container().scale(1.5) // 150% size
;
}
In This Section
- Transform Basics - Translate, rotate, and scale
- Pivots - Control the point rotation and scale act about
- Animated Transforms - Smooth transform animations
- Nested Transforms - Parent-child transform composition
Key Features
- Reactive - Transforms can use signals for dynamic updates
- Animated - Smooth transitions with spring or duration-based animations
- Hit Testing - Clicks correctly detect transformed bounds
- Composable - Combine multiple transforms with proper ordering